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There's Bugs in My Work

With my coworker at the Envision Center, Tabitha Broering, we built six bugs in eight weeks for inclusion in an study about teaching middle school students about entomology using Augmented Reality. Tabitha and I tag-teamed the work in order to meet the tight deadlines, what I did for each bug is listed under the related image. With this project I also explored RMA texture packing using Substance. These were to be used in AR and we wanted as small a texture file as possible. The six and final bug is not presented here.

View these bugs on Sketch Fab
Ground Beetle: https://skfb.ly/oCtNJ
Diving Beetle: https://skfb.ly/oCtNp
Lady Bug: https://skfb.ly/oCtNF
Emerald Ash Borer: https://skfb.ly/oBDpx

Ground Beetle: I modeled the bug, retopolgized it, and textured it. Tabi laid out the UVs.

Ground Beetle: I modeled the bug, retopolgized it, and textured it. Tabi laid out the UVs.

Ground Beetle: Wireframe
4k polygons

Ground Beetle: Wireframe
4k polygons

Ground Beetle Texture Maps

Ground Beetle Texture Maps

Emerald Ash Borer: I modeled most of this bug and textured it. Tabi modeled the antenna, retopolgized it, and laid out the UVs.

Emerald Ash Borer: I modeled most of this bug and textured it. Tabi modeled the antenna, retopolgized it, and laid out the UVs.

Emerald Ash Borer Wireframe
3k polygons

Emerald Ash Borer Wireframe
3k polygons

Emerald Ash Borer Texture Maps

Emerald Ash Borer Texture Maps

Lady Bug: I modeled and textured this bug. Tabi retopogized it and laid out the UVs.

Lady Bug: I modeled and textured this bug. Tabi retopogized it and laid out the UVs.

Ladybug Wireframe
3.6k polygons

Ladybug Wireframe
3.6k polygons

Diving Beetle: I blocked out the rough shape, retopologized it, laid out the UVs, and textured this bug. I experimented with RMA packing techniques as well. Tabi modeled the legs and finer details.

Diving Beetle: I blocked out the rough shape, retopologized it, laid out the UVs, and textured this bug. I experimented with RMA packing techniques as well. Tabi modeled the legs and finer details.

Diving Beetle Wireframe and UV
3k polygons

Diving Beetle Wireframe and UV
3k polygons

Diving Beetle RMA Packed Texture Maps

Diving Beetle RMA Packed Texture Maps

Lightening Beetle: I laid out the base shape and textured it. Tabi modeled the finer details, laid out the UVs, and retopolized it.

Lightening Beetle: I laid out the base shape and textured it. Tabi modeled the finer details, laid out the UVs, and retopolized it.

Lightning Beetle Wireframe
3.2k polygons

Lightning Beetle Wireframe
3.2k polygons

Five out of the Six Bugs Together

Five out of the Six Bugs Together